
I prefer to listen to the city over the musical score. Having a nice, soothing narrator along with the sounds of a medieval European city is sometimes lost with the busy background music. I would say it has your typical Euro game aesthetic. You can generally tell characters apart by looks alone and the game looks at least decent.

There are usually a decent amount of characters on screen, living their lives. If you turn up the graphical options, things will look better than the default settings. They may be a bit dated and stiff, but not the worst I’ve seen. Getting on to the looks of The Guild 2: Renaissance, the animations on the characters are fun to watch and the graphics are not that bad. I like this story! Why? Because you essentially make your own story. Become one of the new middle class and climb the social ladder. You and your dynasty are about to start breaking backs and stabbing folks to get by because that’s how things go down when the nobility and church are losing influence. You are the head of a family and you are out to make money, gain power and generally capitalize on the zeitgeist of the rediscovery of learning. Was this difficulty worth it and am I just naturally bad at JoWooD games? Being completely fresh to the experience proved to make this one of the most difficult games I have ever had to play.

I have never played a single installment in The Guild franchise until The Guild 2: Renaissance.
